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Devlog Project TDX: A devlog of my progress in the development of TDX, a VR Multiplayer Tower Defense Game.
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Unity Gamepad/Controller Input Button Mapping Examples: Button mapping examples to configure gamepad controls quickly in Unity.
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The CandyCity HomeSweetHomeys NFT Collection The Individually Unique and Super Sweet to the Eye CandyCity’s Inhabitants Personal Little Homeys. ‘Cuz every CandyCity…
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Unity Shader Graph 2D Procedural Rocky Planet Shader: A Unity Shader Graph to create procedural stylized 2D rocky planet textures.
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Virtueel Museum Ypenburg presenteert:Lyceum Ypenburg – Verruimde Blik, 2020 Dit interview en de werken van alle eind examen leerlingen tekenen en handvaardigheid…
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Free Unity Spline-Bases Tank Tracks System Unity Package. Including driving scripts and a small demo scene.
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The first of a series of sci-fi helmets for use as VR player heads/avatars for TDX-2, the vr tower defence game I’m…
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UK Telephone Booth 3D-Model made with Blender 2.80 For sale at CGTrader!: https://www.cgtrader.com/3d-models/exterior/street/uk-telephone-booth
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New player base models for TDX-2 in three different levels. Modelled, UV mapped and baked ambient occlusion textures with Blender.As you can…
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Snow globe particle system created with Unity Visual Effect Graph. It uses inner sphere collision, scrolling turbulence, randomly rotating gravity force and…
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Working on UV mapping and texturing buildings.Took me a day or two to unwrap all the faces, almost manually, and make the…
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I Love good basics! ❤️ Just wanted to upload this GIF.. I’m working on some character clothing for a third person shooter…
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“De laatste loodjes wegen het zwaarst” -old Dutch saying TankBlazeAR level nr. 70/75 #indiedev #gaming #unity3d #DailyScreenshot
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More lightning and emission! TankBlazeAR level 39/75 #indiegames #IndieGameDev #unity3d #DailyScreenshot
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“Dismaland” TankBlazeAR Level 65/75 #unity3d #indiedev #gaming #DailyScreenshot
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Created neon light sci-fi textures and lightning particles #indiedev #unity3d #DailyScreenshot
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Working on some emission textures and materials for my iOS AR tank game project: #TankBlazeAR with #unity3d #Illustrator and #b3d
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Since the last update I have made a lot of changes to TDX-2. I took a step back from the multiplayer part…
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For a couple of weeks now I have been working on creating a tower defence singleplayer+multiplayer game. The plan is to develop…
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In my last post I showed a couple of screenshots from my Unity configurable joints, direct blend trees and physics experiment. I…
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Screenshots from a experiment with Unity, Configurable joints, Direct blend tree’s and a Korg MIDI Controller. With the MIDI Controller I can…
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Screenshot of the Tankmanious main menu scene version 1 Flipping UI canvas system For the Tankmanious main menu screen I wanted to develop…
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Triangular shaped tank tracks created with the tank tracks system To good to use When I began working on Tankmanious I wanted…
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A process screenshot of the game-over screen from my mobile tank game project: Tankmanious (working title). The scoring system On this screenshot…
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One of the first ‘on stage’ process screenshots from my mobile tank game project: Tankmanious (working title). ‘BreakOutBlocks’ In the previous post…
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The blue lines and green spheres are only visible in the Scene view from Unity so not for the player. The…
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“The Fourth Dimension”,2010. Gesso,Tempera & oil-paint on MDF panel, 121 x 61 cm. A work about four-dimensional light, female and egg shapes…
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(Click image to go to the webshop) Digital Drawing, “The Chameleon (Colored)” 2017. 2D Digital low-poly vector drawing. nr. 3 in a…
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(Click image to go to the webshop) Digital Drawing, “The Chameleon” 2016. 2D Digital low-poly vector drawing. nr. 3 in a series…
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(Click image to go to the webshop) Digital Drawing, “The Green Sea Turtle” 2016.
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(Available as Art-Print here) “Helium”,2016 Digital, 6000 x 6000 px. Because it’s lighter than air. For Sale as Art-Prints, T-Shirts, Mugs, ToteBags etc.…
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Screenshot taken from a example scene that i created in Unity3D for a workshop on how to create a fantasy island…
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Experimenting with Unity3D, soft-body physics and spring-joints. Used Blender to create the generic rig and model.
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Tunnelvision/FragmentedNature (W.I.P.), 2015 Pencil/Crayon.
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A couple of photo’s I made while working on this abstract pencil drawing. By now it’s almost finished (I think) so I will…
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(Available as Art-Print here) “Tunnelvisions/DualLandscape2”,2015 Digital, 40.5 x 75 cm. From a series of works that have to do with tunnelvision and tunnelvisions.…
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“MindScape1”, 2010 Acrylic on paper, 59 x 45cm. “MindScape2”, 2010 Acrylic on paper, 45 x 59cm. Two abstracts paintings that I totally…
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“Dutch Light”, 2015. Pastels on paper, 35 x 50cm. (Me with receding hairline and LED-white skin.) (The polder of Delft with the…
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(Available as Art-Print here) “Tunnelvisions/DeadCoralReef2”,2015 Digital, 100 x 100 cm. From a series of works that have to do with tunnelvision and…
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Tunnelvision/DualLandscape2, 2015 Digital. I’m still working on this and a couple of other pictures, that all have to do with my tunnelvision(s).…
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(Click image to go to the webshop.) Digital Drawing, “The Goldfinch” 2012. Inspired by the painting “The Goldfinch” from Carel Fabritius, i…
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Unity3D Simplex Noise-field Experiment “Sea of Cubes”, Nov 2014. About a year ago I started learning the Unity3D game engine program and…
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“Window3”, 2013 Pencils, 42 x 30cm.
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“Window2”, 2013 Pencils, 41 x 29cm.
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“Window1”, 2013 Pencils, 28 x 21cm.
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“BlueSpace2”, 2013 Ballpoint, 29 x 42cm. I guess this has to do with the impression i got from walking trough a mirror palace…
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Portrait of my great grandfather, 2015 Portrait of my great grandfather who I never knew, because he died before i was born.…
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Portrait of Mads Mikkelsen as the priest Ivan, from the Danish Cult-Movie Adam’s Apples, 2015. Digital I made this design for the cult-movie lovers…
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Portrait ‘Dr. Michio Kaku’ 2015 Digital Digital portrait of well known theoretical physicist Dr. Michio Kaku, who made a 2.3…
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“Quantum Reactor”, 2015. Acrylics on canvas, 80 x 120cm. (For sale) Inspired by the shape of fusion reactors and the collision of…
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Portrait of Gertrude ‘Dollasign’ Perkins version 1, 2013. Colored Pencils, 29 x 19cm.
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Portrait of Gertrude ‘Dollasign’ Perkins version 2, 2013. Colored Pencils, 29 x 19cm.
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Quantum Phenomenon, 2013 Oil-paint on canvas, 65 x 150cm. (For Sale) A monument for the view that i always saw on my train…
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4 Different versions of a 3D sculpted feather with fibermesh hairs. I thought it would be a good practice with fibermesh and…
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A very simple light/shadow experiment with objects created in Zbrush. The green fellow named Kerotan frog is made with Zspheres and of…
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“Quantum Kaleidoscope”, 2012 (Sold) Oil-paint on canvas, 120cm x 130cm. Please also have a look at my other Quantum-Art works! TCworks/Quantum-Art
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A portrait commissioned by a friend of mine. Oil-paint on canvas, 50cm x 50cm
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Portrait of Olav Mackaay, artist, classmate and friend. In this piece i experimented with virtual impasto, to suggest depth, and to create…
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This self portrait is about digitalizing my own appearance. The next step is to upload my ghost in it, so i’ll be…
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Portrait of Andy Berger. Inspired by the process of making Tiffany and with Andy’s love for techno music in mind. Digital, 594mm…
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Portrait of Joep Coster, my dad. Markers on paper, 18cm x 24cm.
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Portrait of John Posthumus, Classmate and friend. Markers on paper 28cm x 21cm















