Tag: digital
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CuboidDog: Playable physics experiment

In my last post I showed a couple of screenshots from my Unity configurable joints, direct blend trees and physics experiment. I thought it would be nice to make a playable WebGL build and host it on my experimental Raspberry Pi hosted blog. Feel free to try it out and…
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Digital Drawing “The Chameleon”

“The Chameleon”, 2016Digital Vector Drawing nr. 3 in a series of mosaic/mesh drawings inspired by natures creatures.
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Digital Abstract Painting “Helium” 2016

“Helium”, 2016 Digital, 6000 x 6000 px. Because it’s lighter than air.
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“My Island” Unity3D example for a workshop
Screenshot taken from a example scene that i created in Unity3D for a workshop on how to create a fantasy island level *Update!*. Since the beginning of this year I have been developing and teaching workshops on game design with Unity3D on a high school. In these workshops I teach kids…
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“Tunnelvisions/DualLandscape2”, 2015

“Tunnelvisions/DualLandscape2”, 2015 Digital, 40.5 x 75 cm. From a series of works that have to do with tunnelvision and tunnelvisions.
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Digital Painting “Tunnelvisions/DeadCoralReef2”, 2015

“Tunnelvisions/DeadCoralReef2”, 2015 Digital, 100 x 100 cm. From a series of works that have to do with tunnelvision and tunnelvisions.
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W.I.P. Digital Drawing “Tunnelvision/DualLandscape2”
Tunnelvision/DualLandscape2, 2015 Digital. I’m still working on this and a couple of other pictures, that all have to do with my tunnelvision(s). After 13 years of drawing i can’t help but getting more and more perfectionistic so it’s hard for me to finish works. I have spent much longer on…
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Digital Drawing “The Goldfinch” 2012

“The Goldfinch”, 2012Digital Drawing Inspired by the painting “The Goldfinch” from Carel Fabritius, i set out to create my own digital version. To honor Fabritius, 2012, and this beautifully colored bird.
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ZBrush Light/Shadow Experiment 04-2014
A very simple light/shadow experiment with objects created in Zbrush. The green fellow named Kerotan frog is made with Zspheres and of course inspired by Metal Gear Solid;)
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Portrait Olav Mackaay

Portrait of Olav Mackaay, artist, classmate and friend. In this piece i experimented with virtual impasto, to suggest depth, and to create shadows and highlights trough surface light, instead of painting them with colors. Digital, 210mm x 297mm (A4)
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Residual Self Image

This self portrait is about digitizing my own appearance. The next step is to upload my ghost in it, so I’ll be able to live on digitally after I die. Digital, 594mm x420mm (A2)
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Portrait Andy Berger / Tiffany

Portrait of Andy Berger. Inspired by the process of making Tiffany and with Andy’s love for techno music in mind. Digital, 594mm x420mm (A2)
