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CosterGraphics


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  • Systems
    • 🔳 Outline System Pro
  • Free Game Assets
  • Tutorials
    • UnityUnity Tutorials English
      • Building Quest 2 VR Projects with Unity
      • Unity VR Roller Coaster Shooter Game Tutorial
      • Unity Enemy Radar Tutorial
      • Unity Shader Graph Procedural Planet Tutorial
      • Unity Shader Graph Procedural Planet Water Tutorial
      • Unity Shader Graph Starfield Tutorial
      • Unity ShaderGraph Procedural Skybox Tutorial Pt.1
      • Unity ShaderGraph Procedural Skybox Tutorial Pt.2 (Day/Night Cycle)
    • Blender
      • Drawing Bump Maps in Realtime in Blender 2.80 (Quick Tutorial)
      • Character Clothing with Cloth Simulation (Quick Tutorial)
      • Making Blender Unity Friendly
    • PhotoshopPhotoshop Tutorials (English)
      • Basic Keyboard Shortcuts (Photoshop)
    • Illustrator
      • Creating Tileable Textures in Illustrator (using Symbols)
      • Middle mouse button pan with Illustrator
    • Shaders
      • Ray Marching
      • Shader Graph
    • 🇳🇱DutchDutch
      • PhotoshopPhotoshop Tutorials (Dutch)
        • Basic Keyboard Shortcuts (Photoshop)
        • Basis Theorie (Photoshop)
        • Afbeeldingen Transformeren (Photoshop)
        • Selecties Maken (Photoshop)
        • WordPress Header (Photoshop)
        • Boek/Film/Game Cover (Photoshop)
      • Illustrator
        • Basis Theorie Illustrator
        • Vector Animal
      • UnityDutch Unity Game Engine Tutorials
        • Pong!
          • Pong! Deel 1
            • Pong! : Intro
            • Pong!: Stap 1
            • Pong! : Stap 2
            • Pong! : Stap 3
            • Pong! : Stap 4
            • Pong! : Stap 5
            • Pong! : Stap 6
            • Pong! : Stap 7
            • Pong : Stap 8
          • Pong! Deel 2
            • Pong! (Deel 2): Intro
            • Pong! (Deel 2): Stap 1
            • Pong! (Deel 2) Stap 2
            • Pong! (Deel 2) Stap 3
            • Pong! (Deel 2) Stap 4
            • Pong! (Deel 2) Stap 5
            • Pong! (Deel 2) Stap 6
            • Pong! (Deel 2) Stap 7
            • Pong! (Deel 2) Stap 8: Extra
      • ScratchScratch en Makey Makey tutorials
        • 2D Games maken met Scratch (Deel 1: Rondleiding)
        • 2D Games maken met Scratch (Deel 2: Race Game)
        • Maak je eigen muziek instrument met Makey Makey + Scratch!
      • Schilderen
        • Basis benodigdheden Acrylverf
  • ProjectsProjects
    • Ångstrom (iOS)
    • TDX-2 (VR)TDX-2 VR Tower defence game for PC & MacOS
    • The Tree
    • Museum Ypenburg
  • WorksArtworks i created over the past couple of years
    • Analog Drawings/PaintingsAnalog Drawings and Paintings
    • Digital Drawings/Paintings
    • PortraitsPortraits made by me in the past couple of years.
  • About
  • Ångstrom: Process Screenshots

    Ångstrom: Process Screenshots

  • Project TankBlazeAR (iOS) Screenshot 11: Normal Normals

    Project TankBlazeAR (iOS) Screenshot 11: Normal Normals
    Game design, games, Gaming, indie games, indiedev, TankBlazeAR, Unity3D

    Working on UV mapping and texturing buildings. …

  • Project TankBlazeAR (iOS) Screenshot 10

    Project TankBlazeAR (iOS) Screenshot 10
    Game design, games, Gaming, indie games, indiedev, TankBlazeAR, Unity3D

    Project TankBlazeAR (iOS) Screenshot 10

  • Project TankBlazeAR (iOS) Screenshot 9: Moar lightning and emission!

    More lightning and emission! TankBlazeAR level 39/75 #indiegames #IndieGameDev #unity3d #DailyScreenshot

  • Project TankBlazeAR (iOS) Screenshot 8: “Dismaland”

    games, Gaming, indie games, indiedev, TankBlazeAR, Unity3D

    “Dismaland” TankBlazeAR Level 65/75 #unity3d #indiedev #gaming #DailyScreenshot

  • Project TankBlazeAR (iOS) Screenshot 7: Neonlight and Lightning Particles

    3D modeling, games, Gaming, indie games, indiedev, Programming, Unity3D

    Created neon light sci-fi textures and lightning particles #indiedev #unity3d #DailyScreenshot

  • Project TankBlazeAR (iOS) Screenshot 6: Emission Textures

    3D modeling, Game design, gamedev, games, indiedev, Programming, Unity3D

    Working on some emission textures and materials for my iOS AR tank game project: #TankBlazeAR with #unity3d #Illustrator and #b3d

  • Mobile Tank Game (W.I.P) Screenshot 4: Tank tracks system

    Mobile Tank Game (W.I.P) Screenshot 4: Tank tracks system
    Game design, games, Gaming, indie developer, indie games, mobile game, Programming, tank game, tank tracks system, Unity3D

    Triangular shaped tank tracks created with the tank tracks system To good to use When I began working on Tankmanious I wanted…


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© Coster-Graphics

  • Bluesky

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