Tag: indie games
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TDX-2: New Player Base Models (ScreenShot)

New player base models for TDX-2 in three different levels. Modelled, UV mapped and baked ambient occlusion textures with Blender.As you can see in the background I’ve also been working on the red and black (evil) enemy base towers, the VR room/environments and the game maps/terrains, more on that later..
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Project TankBlazeAR (iOS) Screenshot 11: Normal Normals

Working on UV mapping and texturing buildings. …
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Project TankBlazeAR (iOS) Screenshot 8: “Dismaland”
“Dismaland” TankBlazeAR Level 65/75 #unity3d #indiedev #gaming #DailyScreenshot
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Project TankBlazeAR (iOS) Screenshot 7: Neonlight and Lightning Particles
Created neon light sci-fi textures and lightning particles #indiedev #unity3d #DailyScreenshot
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TDX-2: Tower Defence eXperiment-2 (Process update)

For a couple of weeks now I have been working on creating a tower defence singleplayer+multiplayer game. The plan is to develop it for Windows and MacOS first and then hopefully later (when I can afford a good VR development workstation:)) turn it into a VR game as well. For…
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Mobile Tank Game (W.I.P) Screenshot 4: Tank tracks system

Triangular shaped tank tracks created with the tank tracks system To good to use When I began working on Tankmanious I wanted the tanks in the game to have realistically moving tank tracks with individual track pieces, so I thought it would be interesting to create a tank track system.…

