CosterGraphics

CosterGraphics


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        • Pong!
          • Pong! Deel 1
            • Pong! : Intro
            • Pong!: Stap 1
            • Pong! : Stap 2
            • Pong! : Stap 3
            • Pong! : Stap 4
            • Pong! : Stap 5
            • Pong! : Stap 6
            • Pong! : Stap 7
            • Pong : Stap 8
          • Pong! Deel 2
            • Pong! (Deel 2): Intro
            • Pong! (Deel 2): Stap 1
            • Pong! (Deel 2) Stap 2
            • Pong! (Deel 2) Stap 3
            • Pong! (Deel 2) Stap 4
            • Pong! (Deel 2) Stap 5
            • Pong! (Deel 2) Stap 6
            • Pong! (Deel 2) Stap 7
            • Pong! (Deel 2) Stap 8: Extra
        • MyIsland
          • My Island deel 1
            • My Island deel 1 (Intro)
            • My Island deel 1: Stap 1
            • My Island deel 1: Stap 2
            • My Island deel 1: Stap 3
            • My Island deel 1: Stap 4
            • My Island deel 1: Stap 5
            • My Island deel 1: Stap 6
            • My Island deel 1: Stap 7
            • My Island deel 1: Stap 8
            • My Island deel 1: Stap 9
            • My Island deel 1: Stap 10
            • My Island deel 1: Stap 11
          • My Island deel 2
            • My Island (deel 2) : Intro
            • My Island (deel 2): Stap 1
            • My Island (deel 2): Stap 2
            • My Island (deel 2): Stap 3
            • My Island (deel 2): Stap 4
            • My Island (deel 2): Stap 5
            • My Island (deel 2): Stap 6
            • My Island (deel 2): Stap 7
            • My Island (deel 2): Stap 8
            • My Island (deel 2): Stap 9
            • My Island (deel 2): Stap 10
          • My Island Deel 3
            • My Island Deel 3: (Intro)
            • My Island Deel 3: Stap 1
            • My Island Deel 3: Stap 2
            • My Island Deel 3: Stap 3
            • My Island Deel 3: Stap 4
            • My Island Deel 3: Stap 5
            • My Island Deel 3: Stap 6
            • My Island Deel 3: Stap 7
            • My Island Deel 3: Stap 8
          • My Island Deel 4
            • My Island Deel 4: (Intro)
            • My Island Deel 4: Stap 1
            • My Island Deel 4: Stap 2
            • My Island Deel 4: Stap 3
            • My Island Deel 4: Stap 4
            • My Island Deel 4: Stap 5
            • My Island Deel 4: Stap 6
            • My Island Deel 4: Stap 7
            • My Island Deel 4: Stap 8
            • My Island Deel 4: Stap 9
            • My Island Deel 4: (Extra) Stap 10
      • ScratchScratch en Makey Makey tutorials
        • 2D Games maken met Scratch (Deel 1: Rondleiding)
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        • Maak je eigen muziek instrument met Makey Makey + Scratch!
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  • ProjectsProjects
    • Ångstrom (iOS)
    • TDX-2 (VR)TDX-2 VR Tower defence game for PC & MacOS
    • The Tree
    • Museum Ypenburg
  • WorksArtworks i created over the past couple of years
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      • The HomeSweetHomeys NFT Collection
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      • The 4th Dimension
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    • Dubious SketchesDubious old , new, analog and digital sketches from a dark corner of my room
    • W.I.P.
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  • About
  • Devlog Project TDX: A VR Multiplayer Tower Defense Game

    Devlog Project TDX: A VR Multiplayer Tower Defense Game
    #DevLog, #Project, #TDX, #Unity

    Devlog Project TDX: A devlog of my progress in the development of TDX, a VR Multiplayer Tower Defense Game.

  • MyPortfolio Example Website

    MyPortfolio Example Website
    #Bootstrap, #GLSL, #JavaScript, #WebGL

    MyPortfolio Example Website: A personal portfolio example website with JavaScript, ChartJS, WebGL, GLSL examples and more, created for software development students.

  • Ångstrom: Process Screenshots

    Ångstrom: Process Screenshots

  • Museum Ypenburg – Verruimde Blik

    Museum Ypenburg – Verruimde Blik
    Digital Expo, Digital Museum, Digitale Expo, Museum Ypenburg, Unity3D, Verruimde Blik, Virtueel Museum

    Virtueel Museum Ypenburg presenteert:Lyceum Ypenburg – Verruimde Blik, 2020 Dit interview en de werken van alle eind examen leerlingen tekenen en handvaardigheid…

  • TDX-2: ‘Raven’ Sci-Fi Helmet/ VR Player Avatar

    TDX-2: ‘Raven’ Sci-Fi Helmet/ VR Player Avatar
    3d model helmet, Blender, futuristic helmet, helmet design, helmet render, neon sci-fi, sci-fi helmet

    The first of a series of sci-fi helmets for use as VR player heads/avatars for TDX-2, the vr tower defence game I’m…

  • TDX-2: New Player Base Models (ScreenShot)

    TDX-2: New Player Base Models (ScreenShot)
    Blender, Game design, Gaming, indie games, indiedev, ScreenShotSaturday, TDX-2, TDX-2 (VR), Tower Defence, Unity3D, VR

    New player base models for TDX-2 in three different levels. Modelled, UV mapped and baked ambient occlusion textures with Blender.As you can…

  • TDX-2 Unit ‘BatteryBot’

    TDX-2 Unit ‘BatteryBot’
    3D modeling, b3d, Blender, Blender3D, Game design, games, Gaming, robot, robot spider, spider walkcycle, TDX-2, Unity3D, walkcycle

       

  • Project TankBlazeAR (iOS) Screenshot 11: Normal Normals

    Game design, games, Gaming, indie games, indiedev, TankBlazeAR, Unity3D

    Working on UV mapping and texturing buildings.Took me a day or two to unwrap all the faces, almost manually, and make the…

  • Project TankBlazeAR (iOS) Screenshot 10: “De laatste loodjes wegen het zwaarst”

    Game design, games, Gaming, indie games, indiedev, TankBlazeAR, Unity3D

    “De laatste loodjes wegen het zwaarst” -old Dutch saying TankBlazeAR level nr. 70/75 #indiedev #gaming #unity3d #DailyScreenshot

  • Project TankBlazeAR (iOS) Screenshot 9: Moar lightning and emission!

    More lightning and emission! TankBlazeAR level 39/75 #indiegames #IndieGameDev #unity3d #DailyScreenshot

  • Project TankBlazeAR (iOS) Screenshot 8: “Dismaland”

    games, Gaming, indie games, indiedev, TankBlazeAR, Unity3D

    “Dismaland” TankBlazeAR Level 65/75 #unity3d #indiedev #gaming #DailyScreenshot

  • Project TankBlazeAR (iOS) Screenshot 7: Neonlight and Lightning Particles

    3D modeling, games, Gaming, indie games, indiedev, Programming, Unity3D

    Created neon light sci-fi textures and lightning particles #indiedev #unity3d #DailyScreenshot

  • Project TankBlazeAR (iOS) Screenshot 6: Emission Textures

    3D modeling, Game design, gamedev, games, indiedev, Programming, Unity3D

    Working on some emission textures and materials for my iOS AR tank game project: #TankBlazeAR with #unity3d #Illustrator and #b3d

  • TDX-2: Tower Defence eXperiment-2 (Process update 2)

    TDX-2: Tower Defence eXperiment-2 (Process update 2)
    Game design, games, indiedev, Programming, Unity3D

    Since the last update I have made a lot of changes to TDX-2. I took a step back from the multiplayer part…

  • TDX-2: Tower Defence eXperiment-2 (Process update)

    TDX-2: Tower Defence eXperiment-2 (Process update)
    games, Gaming, indie developer, indie games, indiedev, Programming, TDX-2 (VR), tower defence game, Unity3D

    For a couple of weeks now I have been working on creating a tower defence singleplayer+multiplayer game. The plan is to develop…

  • Mobile Tank Game (W.I.P) Screenshot 5: Flippin’ UI Canvas magic

    flipping cards UI system, Game design, games, Gaming, indie developer, indie games, mobile game, Programming, Unity3D

    Screenshot of the Tankmanious main menu scene version 1 Flipping UI canvas system For the Tankmanious main menu screen I wanted to develop…

  • Mobile Tank Game (W.I.P) Screenshot 4: Tank tracks system

    Game design, games, Gaming, indie developer, indie games, mobile game, Programming, tank game, tank tracks system, Unity3D

    Triangular shaped tank tracks created with the tank tracks system To good to use When I began working on Tankmanious I wanted…

  • Mobile Tank Game (W.I.P) Screenshot 3: Total Loss

    Game design, games, Gaming, indie developer, indie games, mobile game, Programming, tank game, Unity3D

    A process screenshot of the game-over screen from my mobile tank game project: Tankmanious (working title).  The scoring system On this screenshot…

  • Mobile Tank Game (W.I.P) Screenshot 2

    Game design, games, Gaming, indie developer, indie games, mobile game, Programming, tank game, Unity3D

    One of the first ‘on stage’ process screenshots from my mobile tank game project: Tankmanious (working title).  ‘BreakOutBlocks’ In the previous post…

  • Mobile Tank Game (W.I.P) Screenshot 1 and Introduction

    Game design, games, Gaming, indie developer, indie games, mobile game, Programming, tank game, Unity3D

      The blue lines and green spheres are only visible in the Scene view from Unity so not for the player. The…


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