Coster-Graphics

Coster-Graphics


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          • Pong!
            • Pong! Deel 1
              • Pong! : Intro
              • Pong!: Stap 1
              • Pong! : Stap 2
              • Pong! : Stap 3
              • Pong! : Stap 4
              • Pong! : Stap 5
              • Pong! : Stap 6
              • Pong! : Stap 7
              • Pong : Stap 8
            • Pong! Deel 2
              • Pong! (Deel 2): Intro
              • Pong! (Deel 2): Stap 1
              • Pong! (Deel 2) Stap 2
              • Pong! (Deel 2) Stap 3
              • Pong! (Deel 2) Stap 4
              • Pong! (Deel 2) Stap 5
              • Pong! (Deel 2) Stap 6
              • Pong! (Deel 2) Stap 7
              • Pong! (Deel 2) Stap 8: Extra
          • MyIsland
            • My Island deel 1
              • My Island deel 1 (Intro)
              • My Island deel 1: Stap 1
              • My Island deel 1: Stap 2
              • My Island deel 1: Stap 3
              • My Island deel 1: Stap 4
              • My Island deel 1: Stap 5
              • My Island deel 1: Stap 6
              • My Island deel 1: Stap 7
              • My Island deel 1: Stap 8
              • My Island deel 1: Stap 9
              • My Island deel 1: Stap 10
              • My Island deel 1: Stap 11
            • My Island deel 2
              • My Island (deel 2) : Intro
              • My Island (deel 2): Stap 1
              • My Island (deel 2): Stap 2
              • My Island (deel 2): Stap 3
              • My Island (deel 2): Stap 4
              • My Island (deel 2): Stap 5
              • My Island (deel 2): Stap 6
              • My Island (deel 2): Stap 7
              • My Island (deel 2): Stap 8
              • My Island (deel 2): Stap 9
              • My Island (deel 2): Stap 10
            • My Island Deel 3
              • My Island Deel 3: (Intro)
              • My Island Deel 3: Stap 1
              • My Island Deel 3: Stap 2
              • My Island Deel 3: Stap 3
              • My Island Deel 3: Stap 4
              • My Island Deel 3: Stap 5
              • My Island Deel 3: Stap 6
              • My Island Deel 3: Stap 7
              • My Island Deel 3: Stap 8
            • My Island Deel 4
              • My Island Deel 4: (Intro)
              • My Island Deel 4: Stap 1
              • My Island Deel 4: Stap 2
              • My Island Deel 4: Stap 3
              • My Island Deel 4: Stap 4
              • My Island Deel 4: Stap 5
              • My Island Deel 4: Stap 6
              • My Island Deel 4: Stap 7
              • My Island Deel 4: Stap 8
              • My Island Deel 4: Stap 9
              • My Island Deel 4: (Extra) Stap 10
        • ScratchScratch en Makey Makey tutorials
          • 2D Games maken met Scratch (Deel 1: Rondleiding)
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    • ProjectsProjects
      • Ångstrom (iOS)
      • TDX-2 (VR)TDX-2 VR Tower defence game for PC & MacOS
      • The Tree
      • Museum Ypenburg
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        • The HomeSweetHomeys NFT Collection
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    • About
    • Devlog Project TDX: A VR Multiplayer Tower Defense Game

      Devlog Project TDX: A VR Multiplayer Tower Defense Game
      #DevLog, #Project, #TDX, #Unity

      Devlog Project TDX: A devlog of my progress in the development of TDX, a VR Multiplayer Tower Defense Game.

    • MyPortfolio Example Website

      MyPortfolio Example Website
      #Bootstrap, #GLSL, #JavaScript, #WebGL

      MyPortfolio Example Website: A personal portfolio example website with JavaScript, ChartJS, WebGL, GLSL examples and more, created for software development students.

    • Ångstrom: Process Screenshots

      Ångstrom: Process Screenshots

    • Museum Ypenburg – Verruimde Blik

      Museum Ypenburg – Verruimde Blik
      Digital Expo, Digital Museum, Digitale Expo, Museum Ypenburg, Unity3D, Verruimde Blik, Virtueel Museum

      Virtueel Museum Ypenburg presenteert:Lyceum Ypenburg – Verruimde Blik, 2020 Dit interview en de werken van alle eind examen leerlingen tekenen en handvaardigheid…

    • TDX-2: ‘Raven’ Sci-Fi Helmet/ VR Player Avatar

      TDX-2: ‘Raven’ Sci-Fi Helmet/ VR Player Avatar
      3d model helmet, Blender, futuristic helmet, helmet design, helmet render, neon sci-fi, sci-fi helmet

      The first of a series of sci-fi helmets for use as VR player heads/avatars for TDX-2, the vr tower defence game I’m…

    • TDX-2: New Player Base Models (ScreenShot)

      TDX-2: New Player Base Models (ScreenShot)
      Blender, Game design, Gaming, indie games, indiedev, ScreenShotSaturday, TDX-2, TDX-2 (VR), Tower Defence, Unity3D, VR

      New player base models for TDX-2 in three different levels. Modelled, UV mapped and baked ambient occlusion textures with Blender.As you can…

    • TDX-2 Unit ‘BatteryBot’

      TDX-2 Unit ‘BatteryBot’
      3D modeling, b3d, Blender, Blender3D, Game design, games, Gaming, robot, robot spider, spider walkcycle, TDX-2, Unity3D, walkcycle

         

    • Project TankBlazeAR (iOS) Screenshot 11: Normal Normals

      Game design, games, Gaming, indie games, indiedev, TankBlazeAR, Unity3D

      Working on UV mapping and texturing buildings.Took me a day or two to unwrap all the faces, almost manually, and make the…

    • Project TankBlazeAR (iOS) Screenshot 10: “De laatste loodjes wegen het zwaarst”

      Game design, games, Gaming, indie games, indiedev, TankBlazeAR, Unity3D

      “De laatste loodjes wegen het zwaarst” -old Dutch saying TankBlazeAR level nr. 70/75 #indiedev #gaming #unity3d #DailyScreenshot

    • Project TankBlazeAR (iOS) Screenshot 9: Moar lightning and emission!

      More lightning and emission! TankBlazeAR level 39/75 #indiegames #IndieGameDev #unity3d #DailyScreenshot

    • Project TankBlazeAR (iOS) Screenshot 8: “Dismaland”

      games, Gaming, indie games, indiedev, TankBlazeAR, Unity3D

      “Dismaland” TankBlazeAR Level 65/75 #unity3d #indiedev #gaming #DailyScreenshot

    • Project TankBlazeAR (iOS) Screenshot 7: Neonlight and Lightning Particles

      3D modeling, games, Gaming, indie games, indiedev, Programming, Unity3D

      Created neon light sci-fi textures and lightning particles #indiedev #unity3d #DailyScreenshot

    • Project TankBlazeAR (iOS) Screenshot 6: Emission Textures

      3D modeling, Game design, gamedev, games, indiedev, Programming, Unity3D

      Working on some emission textures and materials for my iOS AR tank game project: #TankBlazeAR with #unity3d #Illustrator and #b3d

    • TDX-2: Tower Defence eXperiment-2 (Process update 2)

      TDX-2: Tower Defence eXperiment-2 (Process update 2)
      Game design, games, indiedev, Programming, Unity3D

      Since the last update I have made a lot of changes to TDX-2. I took a step back from the multiplayer part…

    • TDX-2: Tower Defence eXperiment-2 (Process update)

      TDX-2: Tower Defence eXperiment-2 (Process update)
      games, Gaming, indie developer, indie games, indiedev, Programming, TDX-2 (VR), tower defence game, Unity3D

      For a couple of weeks now I have been working on creating a tower defence singleplayer+multiplayer game. The plan is to develop…

    • Mobile Tank Game (W.I.P) Screenshot 5: Flippin’ UI Canvas magic

      flipping cards UI system, Game design, games, Gaming, indie developer, indie games, mobile game, Programming, Unity3D

      Screenshot of the Tankmanious main menu scene version 1 Flipping UI canvas system For the Tankmanious main menu screen I wanted to develop…

    • Mobile Tank Game (W.I.P) Screenshot 4: Tank tracks system

      Game design, games, Gaming, indie developer, indie games, mobile game, Programming, tank game, tank tracks system, Unity3D

      Triangular shaped tank tracks created with the tank tracks system To good to use When I began working on Tankmanious I wanted…

    • Mobile Tank Game (W.I.P) Screenshot 3: Total Loss

      Game design, games, Gaming, indie developer, indie games, mobile game, Programming, tank game, Unity3D

      A process screenshot of the game-over screen from my mobile tank game project: Tankmanious (working title).  The scoring system On this screenshot…

    • Mobile Tank Game (W.I.P) Screenshot 2

      Game design, games, Gaming, indie developer, indie games, mobile game, Programming, tank game, Unity3D

      One of the first ‘on stage’ process screenshots from my mobile tank game project: Tankmanious (working title).  ‘BreakOutBlocks’ In the previous post…

    • Mobile Tank Game (W.I.P) Screenshot 1 and Introduction

      Game design, games, Gaming, indie developer, indie games, mobile game, Programming, tank game, Unity3D

        The blue lines and green spheres are only visible in the Scene view from Unity so not for the player. The…


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