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Unity VR Roller Coaster Shooter Game Tutorial Pt.1: Build an immersive VR game combining roller coaster rides with shooter mechanics in Unity.
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Unity VR Roller Coaster Shooter Game Tutorial Pt.2: Build an immersive VR game combining roller coaster rides with shooter mechanics in Unity.
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Unity Gamepad/Controller Input Button Mapping Examples: Button mapping examples to configure gamepad controls quickly in Unity.
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Building Meta Quest VR Projects with Unity: Learn how to build a clean Meta Quest VR template project.
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Unity Shader Graph 2D Procedural Rocky Planet Shader: A Unity Shader Graph to create procedural stylized 2D rocky planet textures.
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Unity Procedural Moon 2D Shader Graph: A Unity Shader Graph to create procedural stylized 2D moon-like textures.
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Unity Shader Graph 2D Procedural Sun Shader: A Unity Shader Graph to create procedural stylized animated 2D Suns.
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Unity Shader Graph Procedural Planet Water Tutorial: Learn how to create realistic, animated water for procedural planets using Shader Graph in Unity.
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Free Unity Spline-Bases Tank Tracks System Unity Package. Including driving scripts and a small demo scene.
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On this page you can find all of the Unity Shader Graph Custom Function Nodes used troughout the different Tutorials on this…
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Unity Shader Graph Procedural Planet Tutorial: Discover step-by-step how to build a dynamic procedural planet shader, featuring terrain noises and biomes.
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Unity Shader Graph *Important Resources* Important and useful links to Unity Shader Graph tutorials, custom nodes, examples and other resources.
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Unity Shader Graph Starfield Tutorial: Learn step-by-step techniques to build a dynamic starfield shader with Unity’s Shader Graph for immersive space visuals.
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Unity Enemy Radar System Tutorial: Build an in-game radar system for enemy and NPC tracking using C# a UI Canvas and NavMeshAgents.
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These ray marching shader examples show a couple of different methods of adding colors to ray marched objects. The first example shows…
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Unity Shader Graph Procedural Skybox Tutorial Pt2: Combine C# and Shader Graph to create a seamless, dynamic day/night cycle.
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These examples show a collection of different distance functions for basic 3D primitive shapes and how they can be implemented in a…
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These ray marching shader examples show smooth blending versions of the boolean distance functions for intersection, union and subtraction. These functions can…
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These examples show how boolean operators can be used to create complex shapes from simple ones. This 3d-modelling method is called CSG…
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On this page, the coding steps to produce a basic Ray Marching fragment shader, that creates a ray marched scene of a…
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On this page you can find a (condensed) list of basic Photoshop keyboard shortcuts that are very useful to know right from…
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Unity Shader Graph Procedural Skybox Tutorial Pt.1: Create a dynamic custom procedural skybox using Unity Shader Graph techniques.
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Drawing Bump Maps in Realtime in Blender 2.80 (Quick Tutorial) Introduction This tutorial briefly explains how you can get started with…
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Creating Tileable Textures in Illustrator (using Symbols) Create artwork. Make it a symbol. Copy/paste it four…
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I Love good basics! ❤️ Just wanted to upload this GIF.. I’m working on some character clothing for a third person shooter…
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This post is mostly intended for Unity developers that also use Blender but even if you don’t use Unity, these Blender settings…
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For those who develop games with Unity and who want to be more efficient at typing their code in MonoDevelop, here are some…
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If you use 3D applications or game engines like Blender and Unity etc., you may have gotten used to the fact that…




























