For the sake of not having to scour the internet over and over again🙄, here are links to my most used resources for creating node based shaders with Unity Shader Graph.
Unity Shader Graph Manuals
Official Unity Shader Graph Manual
https://docs.unity3d.com/Packages/com.unity.shadergraph@8.2/manual/Getting-Started.html
Creating 3D Textures Manual
https://docs.unity3d.com/Manual/class-Texture3D.html
Unity Shader Graph Tutorials
Custom Lighting in Shader Graph: Expanding your graphs in 2019
https://blogs.unity3d.com/2019/07/31/custom-lighting-in-shader-graph-expanding-your-Custom Lighting in Shader Graph: Expanding your graphs in 2019
Writing a ray marcher in Unity (The Art of Code)
https://www.youtube.com/watch?v=S8AWd66hoCo
Making a Water Shader in Unity with URP! (Unity)
https://www.youtube.com/watch?v=gRq-IdShxpU
Triplanar Effect in Unity URP (Unity)
https://www.youtube.com/watch?v=eZqd68YaY2U
Making a Vertex Displacement Shader (Unity)
https://www.youtube.com/watch?v=vh85pzT959M
GRASS SWAY in Unity – SHADER GRAPH (Brackeys)
https://www.youtube.com/watch?v=L_Bzcw9tqTc
FORCE FIELD in Unity – SHADER GRAPH (Brackeys)
https://www.youtube.com/watch?v=NiOGWZXBg4Y
Unity Shader Graph Examples
Shader Graph Example Library (Unity)
https://github.com/UnityTechnologies/ShaderGraph_ExampleLibrary
Unity Shader Graph Custom Nodes
Shader Graph Extensions by simonwittber
https://github.com/simonwittber/shadergraphextensions
- 3D Bars
- Billow Noise
- Cellular Noise
- Checker Noise
- Fractal Noise
- Marble Noise
- Multi Fractal Noise
- Ridge Noise
- Volume Noise
- Voronoi Noise
- Worley Noise
Shader Graph nodes by gilescoope
https://github.com/gilescoope/shader-graph-nodes
- Signed Distance Function nodes
- Truchet nodes
- Square
- Triangle
- Hexagon
- Composite nodes
- Halftone nodes
- Lab Color nodes
- Pattern nodes
- Zig Zags
- Sine Waves
- Round Waves
- Spiral
- Whirl
- Dots
- Pixel Perfect nodes
- Line
- Circle
- Polygon
- Complex nodes
- Quaternion nodes
Shader Graph Extensions by beinteractive
https://github.com/beinteractive/ShaderGraphExtensions
- Simplex Noise 3D
- (Experimental) Main light parameters.
- (Experimental) Realtime Shadow.