Month: November 2018
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Character Clothing with Cloth Simulation (Quick Tutorial)

I Love good basics! ❤️ Just wanted to upload this GIF.. I’m working on some character clothing for a third person shooter project/experiment, using Blender’s cloth simulation. Just thought it looked really cool. Also to make sure I remember the steps later on I wrote a small tutorial about it.. Quick…
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Project TankBlazeAR (iOS) Screenshot 10: “De laatste loodjes wegen het zwaarst”
“De laatste loodjes wegen het zwaarst” -old Dutch saying TankBlazeAR level nr. 70/75 #indiedev #gaming #unity3d #DailyScreenshot
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Photoshop Students Gallery 2018/2019
Students results from my workshop Photoshop at Lyceum Ypenburg! The assignment I gave to the students was to create a cover for an existing or entirely made-up movie, game or book, by using basic Photoshop techniques like placing different images on different Photoshop layers and by selecting and erasing different…
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Project TankBlazeAR (iOS) Screenshot 9: Moar lightning and emission!
More lightning and emission! TankBlazeAR level 39/75 #indiegames #IndieGameDev #unity3d #DailyScreenshot
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Project TankBlazeAR (iOS) Screenshot 8: “Dismaland”
“Dismaland” TankBlazeAR Level 65/75 #unity3d #indiedev #gaming #DailyScreenshot
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Project TankBlazeAR (iOS) Screenshot 7: Neonlight and Lightning Particles
Created neon light sci-fi textures and lightning particles #indiedev #unity3d #DailyScreenshot
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Project TankBlazeAR (iOS) Screenshot 6: Emission Textures
Working on some emission textures and materials for my iOS AR tank game project: #TankBlazeAR with #unity3d #Illustrator and #b3d