Tileable Clouds Texture + Normal map

Screenshot 2019-09-09 at 11.25.10
CloudsTileable1 Material Preview
Screenshot 2019-09-09 at 11.45.30.png
CloudsTileable1 Texture applied to the procedural Unity ShaderGraph skybox from this tutorial: timcoster.wordpress.com/2019/09/03/unity-shadergraph-skybox-quick-tutorial


CloudsTileable1 Albedo (Texture above looks white because it only consists of white clouds and a transparent background, this makes it look better than white on a black background when applied to a transparent material in Unity.)
CloudsTileable1 Black Background
CloudsTileable1 Normal Map

Screenshot 2019-09-09 at 11.13.12

Screenshot 2019-09-09 at 11.13.46
NumerFlow Diagram

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