Demos & Videos

Turntable – Mech

#Turntable

A short demo video showing some of the things that you can do with CosterGraphics 🔳Outline System Pro, a full-screen edge detection outline system for 3D models, for use with the Unity game engine.

This demo video shows many of the different types and variations of the 🔳Outlines and 🔲Overlays included in the Unity package, from Simple white or rainbow colored binary ⭕Silhouette outlines, to Advanced Edge Detection Kernel Weighted 🌐Contour outlines, to Pro 🌊Jump Flood Algorithm Distance- and Signed-Distance Field Silhouette and Contour Outlines, to Masked Outline Geometry Overlays and Full-Screen Crosshatch Effects.

Scene View – Heroes&Duck@Garage

#SceneView

Short demo video of the outline system running in the Unity Editor.

This demo video shows one example of how multiple 🔲Overlays and 🔳Outlines can be stacked/layered to create ultra stylized NPR looks for all your Unity games (or Steam capsules?)

Scene View – Mech

#SceneView #Turntable

Short demo video of the outline system running in the Unity Editor.

This video demonstrates multiple different Types of 🔳Outlines and 🔲Overlays applied to a mech 3D-model and shows the raw distance fields in black and white that are used to generate the system’s Pro tier JFA Distance- and Signed-Distance Field outlines included in the package.

(More videos coming soon!)