Photoshop Workshop Custom Book/Film/Game Cover Photoshop: Custom Book/Film/Game Cover is a four session workshop where students learn basic image editing theory and techniques using Adobe Photoshop. The main assignment for this workshop is to create a cover image for a existing or entirely made-up movie, game or book, by using basic Photoshop techniques like placing... Continue Reading →
'Raven' Sci-Fi Helmet/ VR Player Avatar design for TDX-2. The first of a series of sci-fi helmets for use as VR player heads/avatars for TDX-2, the vr tower defence game I'm working on.Model created and rendered with Blender. A lot of bezier curves were used to model the helmet's geometry around and a NURBS surface... Continue Reading →
DeepBlueSpace Skybox Preview DeepBlueSpace Material Preview Simple plain deep blue space skybox cubemap for your creative ideas: DeepBlueSpace Cubemap To use this cubemap texture in Unity as a skybox: 1. Click on the above cubemap image to open the full resolution version in a new tab and download it to your computer. The cubemap is... Continue Reading →
UK Telephone Booth 3D-Model made with Blender 2.80 For sale at CGTrader!: https://www.cgtrader.com/3d-models/exterior/street/uk-telephone-booth
New player base models for TDX-2 in three different levels. Modelled, UV mapped and baked ambient occlusion textures with Blender.As you can see in the background I've also been working on the red and black (evil) enemy base towers, the VR room/environments and the game maps/terrains, more on that later..
On this page you can find a (condensed) list of basic Photoshop keyboard shortcuts that are very useful to know right from the start, when you're new to working with Photoshop. For a full list of all the available keyboard shortcuts visit the official Adobe documentation website in English: https://helpx.adobe.com/photoshop/using/default-keyboard-shortcuts.htmlOr Dutch:https://helpx.adobe.com/nl/photoshop/using/default-keyboard-shortcuts.html Undo/Redo Ctrl+Z Undo/Redo (One... Continue Reading →
Selecties Maken (Photoshop) Selecties maken kan in Photoshop op een aantal verschillende manieren.Op deze pagina worden eerst de globale/algemene selectie functies uitgelegd, dus de dingen die je kunt doen met álle selecties,.. daarna worden de verschillende basis selectie tools uitgelegd. Photoshop heeft eigenlijk twee soorten selecte tools, de handmatige en de automatische of semi-automatische. Op... Continue Reading →
Unity ShaderGraph Procedural Skybox (Tutorial) Create the sun and the sky,And the stars and the clouds,Add them all up,And turn day into night 0.Introduction Turns out..it's surprisingly easy to start creating your own custom skybox shaders with Unity + ShaderGraph... In this tutorial we'll build up a fully customisable skybox by creating functions in ShaderGraph... Continue Reading →